La Garrotxa - Spain

La Garrotxa - Spain

Posted in 2022
PhotogrammetryUnreal Engine 5Nanite

Responsibilities:

  • Level art.
  • Shaders and materials.
  • Layout, lighting and rendering.
  • Generate missing textures in Substance Designer (Roughness, Metallic, SSS).

In late 2020 and early 2021, I worked on a project that, unfortunately, got shelved. My colleague Arthur Pin, a super skilled photogrammetry and foliage artist, provided some amazing high poly models for this project, complete with color and normal maps. Our main aim was to embark on a sort of 'scouting trip' to scan some models in a couple of days. This trip turned out to be a great learning experience, helping us fine-tune our approach to creating game assets and shaping our photogrammetry pipeline. Plus, it gave us a chance to play around with the then-new Unreal Engine 5 preview, specifically testing out its Nanite and Lumen features.

Profile Arthur Pin🦦 (Environment Artist)


Shoutout to:


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